local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1
main_id = 486
L0_1 = {}
L1_1 = 48601
L2_1 = 48602
L3_1 = 48603
L4_1 = 48604
L5_1 = 48605
L6_1 = 48606
L7_1 = 48607
L8_1 = 48608
L9_1 = 48609
L10_1 = 48610
L11_1 = 48611
L12_1 = 48612
L13_1 = 48613
L14_1 = 48614
L15_1 = 48615
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L0_1["48601"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["48602"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["48603"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "CatNpc"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10031
L3_1.pos = "Q48605NPC"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["48604"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["48605"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Qin"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1006
L3_1.pos = "Q48607Qin"
L3_1.scene_id = 1004
L3_1.room_id = 100402
L3_1.data_index = 1
L4_1 = {}
L4_1.alias = "CatNpc"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10031
L4_1.pos = "Q48605NPC"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["48606"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Qin"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1006
L3_1.pos = "Q48607Qin"
L3_1.scene_id = 1004
L3_1.room_id = 100402
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["48607"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L2_1.scene_id = 1008
L2_1.pos = "Q48608Player"
L1_1.avatar = L2_1
L0_1["48608"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "CatNpc"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10031
L3_1.pos = "Q48701NPC"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["48610"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "NPC10030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10030
L3_1.pos = "Q48603Npc"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["48603"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "CatNpc"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10031
L3_1.pos = "Q48605NPC"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["48604"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "CatNpc"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10031
L3_1.pos = "Q48605NPC"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "CatNpc"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10031
L4_1.pos = "Q48701NPC"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["48605"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Qin"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1006
L3_1.pos = "Q48607Qin"
L3_1.scene_id = 1004
L3_1.room_id = 100402
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Barbara"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 1008
L4_1.pos = "Q48608Babara"
L4_1.scene_id = 1008
L4_1.room_id = 1
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["48606"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "CatNpc"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10031
L3_1.pos = "Q48701NPC"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Qin"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 1006
L4_1.pos = "Q48607Qin"
L4_1.scene_id = 1004
L4_1.room_id = 100402
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Barbara"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 1008
L5_1.pos = "Q48608Babara"
L5_1.scene_id = 1008
L5_1.room_id = 1
L5_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["48607"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Barbara"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1008
L3_1.pos = "Q48608Babara"
L3_1.scene_id = 1008
L3_1.room_id = 1
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 1008
L3_1.pos = "Q48608Player"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["48608"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Gaia"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1004
L3_1.pos = "Q48610KaeyaLeave"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Barbara"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 1008
L4_1.pos = "Q48608Babara"
L4_1.scene_id = 1008
L4_1.room_id = 1
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["48609"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Gaia"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1004
L3_1.pos = "Q48610KaeyaLeave"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "CatNpc"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10031
L4_1.pos = "Q48701NPC"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["48610"] = L1_1
